Friday, February 26, 2010
Although all our Wii games use a combination of buttons and motions to play, most of them require only slight and relatively slow motions (at least the ones I play). However, in Godzilla your attacks (punches, kicks, and monster-dependent heavy attacks) are modified by how you swing the Wii remote. Jumping and rushing are controlled by swinging the nunchuck. When you're playing a fighting game, you're not going to restrict yourself to slight and slow motions. So, somewhere between last week's mortal combat with Gigan and an epic battle with King Ghidorah (which left the cities of Seattle and Osaka in ruins), I ended up with a pretty sore right elbow. Today's fight between me (I was Anguirus at the time), Godzilla, Destroyah, King Ghidorah, and Space Godzilla didn't help matters.
Before we got one, everyone we knew with a Wii had two things to say about it. First, they would tell us how much fun they are. Second, they'd warn us that you can hurt yourself if you're not careful swinging the controls around. I agree with both statements.