Tuesday, January 22, 2013

Movie Review: The Castle of Fu Manchu (1969)

The character of Fu Manchu was a supervillain created by British author Sax Rohmer in the 1910s. The criminal mastermind proved popular and appeared in a number of books, radio shows, comics, and movies. A series of five films starring Christopher Lee in the titular role were made between 1965 and 1969. I don't know how good the first four were, but the fifth made for a brutal MST3K subject

Our movie opens in tropical waters where the evil mastermind is using his freezing device to sink the Titanic. Well, it's not supposed to be the Titanic, it's supposed to be a generic luxury liner, but the stock footage comes from well known film A Night to Remember (1958). (The warmly dressed victims make the claim that the sinking has occurred in tropical water laughable.) Unfortunately for our villain, the device burns itself out and he needs the help of the brilliant Dr. Heracles to fulfill his plot of freezing the world's oceans.

Confident that he'll be able to carry out his threat, Fu Manchu starts to make demands of the world's governments. Nayland Smith of Scotland Yard is soon put on the case. Unfortunately, the designated hero is such a non-entity in this film that the plot could very nearly be summarized without actually mentioning him. Smith makes Diamond Head look competent and effective by comparison.

Anyway, since Heracles' technique requires crystals of opium, Fu Manchu decides to take over the governor's castle in Istanbul, which happens to have a huge opium reserve. To pull this off, he enlists the help of opium dealer Omar Pasha. However, once their combined forces have successfully raided the castle, Fu Manchu reneges on the deal and kills Pasha's men while imprisoning Pasha's assistant, Lisa. (Lesson number 1: never trust the word of a supervillain.)

Now in control of the castle and its opium, Fu Manchu runs into another problem; Dr. Heracles is dying of a heart condition. Heracles' cardiologist, Dr. Kestler, and his assistant Ingrid are promptly kidnapped with little resistance (while Smith is in the house, no less). The two are forced to perform a heart transplant... in a fully equipped operating room... in a castle in Istanbul. (The filmmakers' contempt for logic or sense is astounding.) Meanwhile, Smith somehow figures out that Fu Manchu is in Turkey and makes an alliance with a vengeful Pasha to try to get into the castle. Pasha meets with Fu Manchu and offers to hand over Smith in exchange for Lisa (it's never clear if this is part of their plan or if he's betraying Smith) and is killed for his trouble.

After recovering from his surgery, Heracles refuses to give up his formula... and in the very next scene Fu Manchu has somehow gotten it out of him. (Any review of this movie is bound to use the word "somehow" repeatedly.) In no time at all the formula has been weaponized; all the villain has to do is introduce it into a canal below the castle which leads to the Bosporus strait. Apparently the resulting chain reaction will freeze the strait and all contiguous bodies of water. Or something. I'm kind of guessing here since the filmmakers didn't really think we needed to be let in on the plot.

The audience is then treated to one of the most pointless, disjointed, and nonsensical climaxes ever. Smith infiltrates the castle with little problem and then runs around taking out Fu Manchu's men in poorly choreographed fight scenes. Kestler and Ingrid (who have gotten more screen time than our supposed hero) manage to escape. Smith rescues Dr. Heracles and Lisa, who has done absolutely nothing in the film since her capture and serves no function in the rest of the plot. Once Heracles is safe, Lisa returns to the castle to save Pasha (I have no idea how she knew he was ever in the castle) and is drowned in the canal. The freezing formula is released into the canal but the chain reaction fails for some reason. That's right, the world is saved because the villain's doomsday weapon simply doesn't work. In fact, all the hero ever manages to do is save Dr. Heracles since Lisa dies anyway and Kestler and Ingrid are smart enough to save themselves. Smith might as well have stayed home. Finally, just because, the weapon backfires, blows up the castle, and we're left with Fu Manchu's face superimposed over the dust cloud and his "ominous" declaration that he'll be back. (Actually no, he won't. This was the last of Christopher Lee's Fu Manchu movies.)

The Castle of Fu Manchu may very well be one of the ten worst movies I've ever seen. The hero is bland and worthless. Christopher Lee's Fu Manchu spends most of the movie looking bored (it could be the makeup that Lee wears) and is incapable of pulling off much in the way of super-villainy even when his arch-nemesis is incompetent. The plot is immensely hard to follow and the quality of the camerawork and the film stock is poor. The movie is so bad that it repeatedly reduces Joel and the 'bots to tears.
D-

Monday, January 21, 2013

Movie Review: The Last of the Wild Horses (1948)

I've seen a huge number of movies on MST3K over the years, but few of these were westerns. I've often wondered if it's because the western genre is harder to screw up than others. This late '40s b-western from MST3K Volume XXIII isn't as excruciating as other movies that Joel/Mike and the 'bots have covered, but it has its problems.

As a stagecoach approaches Jacksonville, Oregon, a man wearing his black bandana as a mask watches from a hill. Before the masked man (who we'll later find out is named Duke Barnum) can try to rob the stagecoach, another individual rushes past with several (presumably stolen) horses and three armed ranch hands hot on his trail. Thinking that three against one is unsporting, Duke stops the ranch hands at gunpoint and forces them to turn back. When Duke's horse throws a shoe shortly thereafter, a passing young woman named Jane tells him that he can get his horse shoed at the nearby Double C Ranch. (Jane just so happens to be the daughter of the ranch's wheelchair-bound owner, Charlie Cooper.) When Duke ends up at the Double C, he finds trouble in the form of the three men he encountered earlier, as well as the Sheriff, who's looking for a would-be stagecoach robber. Duke, who is still wearing his black bandana around his neck, is arrested on the spot.

Before the Sheriff can even throw Duke in jail, a man by the name of "Remedy" (who has a passing knowledge of dentistry, medicine, etc. thanks to having taken numerous correspondence courses) and a young girl named Terry (I'm not sure whether Remedy is supposed to be her father or simply her guardian) claim that Duke is their new ranch hand and that he was nowhere near the stagecoach. The Sheriff doesn't fully believe them, but having little evidence either way, he releases Duke into Remedy's custody.

Duke soon learns of the tension between small ranchers like Remedy and the Double C; the region is home to a herd of wild horses from which all the local ranches acquire the necessary animals. However, the Double C Ranch has been raiding the herd more than anyone else and has been taking too many of the mares for the herd to thrive. As an outsider with little involvement in the dispute, Duke thinks that he can work something out with Cooper. When his daughter sides with Duke, Cooper reluctantly agrees to leave the herd alone for a year. This doesn't sit well with the owner's right hand man, Riley Morgan, who has been trying to start a fight with the other ranchers so that he can take over the Double C in the chaos. Morgan sends the other hands to round up "the last of the wild horses" and to leave behind evidence in the form of a Double C branding iron to accelerate his plans.

With the wild horses gone, the other ranchers are ready to take action. Morgan convinces the Sheriff (who is in office thanks to Cooper's influence) to deputize the Double C ranch hands to prevent any violence. Of course this only makes matters worse, since the new deputies begin planting evidence in ranchers' corrals in the form of Double C marked horses. When this practice leads to the death of one of the ranchers, the others form an angry mob. Duke is able to disperse the mob when he promises to talk to Cooper one more time. Cooper, unaware of the actions of his men, denies any involvement and orders Duke to leave his property. Angry at her father's stubbornness, Jane walks Duke to the edge of the ranch's land. As he leaves the ranch house, Duke unknowingly drops his trademark black bandana.

When Cooper overhears Morgan and Morgan's head goon, Rocky, discussing their plot, Cooper realizes that Duke was telling the truth. The Double C's owner confronts his assistant, but with Jane and Duke gone, he is immediately disarmed and strangled to death with Duke's bandana. The "evidence" is taken to the Sheriff and Duke is immediately put on trial for Cooper's murder. Remedy, the Jack of all trades but master of none, is pressed into service as Duke's attorney. The trial is quick and, if the movie's brief excerpts from it are to be believed, no evidence in Duke's favor is presented. When a guilty verdict is given, Terry hands Duke a gun. While Remedy's associates distract the deputies, Duke sticks the gun into the Sheriff's back and makes his getaway.

Duke decides to remain in the region to clear his name and is eventually wounded by Jane when he tries to convince her of his innocence (I don't think a rifle bullet would produce as little damage as it does here). He gets away and holes up in the hay loft of the Double C barn to recover (he reasons that nobody would think of looking for him there) while Terry and Remedy tend to him. Later on, Remedy leaves Duke to pick up his mail and is accidentally handed an incriminating letter meant for Morgan. Morgan and Rocky are only a short distance behind Remedy when he discards the envelope and reads the letter. The return address on the envelope is enough to panic Morgan and, after a long horse chase, Remedy is shot in the back while trying to cross a stream. Of course, since this is a b-western and since there are only a few minutes left, the wounded and waterlogged Remedy is able to crawl back to the barn and present the evidence. While the letter is rushed to the Sheriff, Duke returns to town and confronts Morgan and Rocky. Rocky is shot (and is actually killed since he's a bad guy) and Duke pursues Morgan into a hay loft. The villain is disarmed and Duke, being a stereotypical western hero, puts his gun away and finishes the fight with his fists. Of course Duke wins the fight, his name is cleared, and all is well.

For a low budget b-western The Last of the Wild Horses isn't too bad. The characters are likeable enough and the source of the conflict seems realistic. And I have to admit that the women in the cast, Jane Frazee (Jane) and Mary Beth Hughes (Terry), are rather attractive. It's with a little bit of reflection that the film's weaknesses become obvious, though. The worst flaw is its reliance on coincidence to advance the plot: Duke just happens to be the only one in the area with a black bandana, the ranchers just happen to find the Double C branding iron after the wild horses disappear, Duke just happens to leave his bandana nearby when Morgan needs a murder weapon, Remedy just happens to be handed the letter that incriminates Morgan, and then he just happens to leave its envelope behind where a nearby Morgan can find it.

Another major problem is the fact that Duke is never given any real background or motivation. When we first meet him, he's planning on robbing a stagecoach, but he's quickly presented as a decent and laid back guy. Right after being placed in their custody, Duke admits to Remedy and Terry that he had never robbed a stagecoach before. We're never told what drove an otherwise honest man to consider such a crime nor does Duke appear to be desperate for money. The only reason for including the interrupted robbery seems to be to cause the town and the Sheriff to remain perpetually suspicious of him.

The movie's title doesn't make much sense, either. The focus of the first half of the film is on the dispute over the wild herd and on convincing Cooper to leave it alone for at least a year. But the herd is never mentioned again once the Double C ranch hands have rounded up the rest of it and driven the horses out of the region (at least I think that's what happens; it doesn't seem like they're added to the Double C's stock). Once the conflict turns violent at about the halfway point, the film loses interest in the wild horses and never mentions them again. In fact, the audience isn't even told if the horses are returned. Given it's role in the plot, Mike and the 'bots suggest the alternate title Coincidence: The Movie.
C+

Next time: a movie so bad that Joel and the 'bots spend most of the host segments crying...

Sunday, January 20, 2013

Movie Review: Code Name: Diamond Head (1977)

I finally finished the last three movies of MST3K Volume XXIII (I discussed the first film in a previous review). Of the three movies, two were merely average while the third (and the only one with a relatively well-known actor) was absolutely terrible. The first of the three, Code Name: Diamond Head, was actually meant to be the pilot for a new TV show produced by Quinn Martin. Like so many failed pilots before it, Code Name: Diamond Head ended up as a forgotten TV movie.

We begin our film with the arrival of an ersatz priest in Oahu, Hawaii. The man is quickly spotted by a counterintelligence agent who suspects that he is actually an enemy agent known only as "Tree". While the agent follows him, Tree meets up with two assistants: an assassin and... well, I don't know what the other guy does. The agent eventually follows Tree to a church only to be ambushed and killed.

Suspecting that Tree intends to infiltrate a military or intelligence project, the counterintelligence agency (I assume it's the CIA, but the movie isn't very specific) activates "Diamond Head"; a top notch agent who is posing as a gambler and a drifter. Unfortunately, a surprisingly large number of secret projects are active in Oahu and no one knows which one is Tree's target (although that doesn't cause anyone to consider beefing up their security). Diamond Head's task is therefore to determine what Tree is planning and to stop him. Our protagonist enlists the help of Zulu (a large Hawaiian gentlemen who makes for an absurdly conspicuous agent) and Tso-Tsing (an agent whose cover was blown years before and is therefore easily compromised).

Diamond Head follows the two henchmen for the bulk of the movie while learning absolutely nothing about Tree's plot. In the meantime, Tree impersonates an Army General in order to infiltrate the world's worst protected chemical warfare laboratory. By the time our hero even figures out what's going on, the villain has stolen the formula for a chemical weapon, he's kidnapped Tso-Tsing, and his henchmen are about to kill Zulu.

Code Name: Diamond Head doesn't have much going for it. The main character is pretty useless as an agent; he discovers Tree's plot pretty much through dumb luck and when it's nearly too late. The Hawaiian locale is completely wasted since so much of the story takes place in the kinds of locations that could have been filmed anywhere in the United States. And the movie's conclusion seems like the unimaginative end to a lackluster TV pilot. Oh wait, it is the unimaginative end to a lackluster TV pilot. No wonder the networks weren't interested in it.
C

Next time: a b-western whose plot is almost entirely driven by outrageous coincidences...

Sunday, January 13, 2013

It Came from Mystery Science Theater 3000

I received Volumes XXIV and XXV of Mystery Science Theater 3000 for Christmas, which meant that I had some catching up to do. Not only did I have two new volumes to watch, but I had two prior volumes to finish. Ever since I got into Warhammer 40,000 I've found very few free evenings to enjoy movies at the bottom of the cinematic bell curve.

While my wife, kids, and I were visiting San Diego over Christmas vacation, my mother and I watched two episodes of Volume XXV. (My mother and I watch MST3K whenever we get together whereas my wife absolutely hates watching bad movies.) Shortly after we got back to Idaho, I watched my final unseen film from Volume XXII and my first film from Volume XXIII. The films ranged from disappointing (Revenge of the Creature (1955)) to absolutely horrible (King Dinosaur (also 1955)).

Revenge of the Creature (1955) (from MST3K Volume XXV)
I've commented before on this immensely disappointing sequel to the excellent Creature from the Black Lagoon (1954). It was the first movie riffed on MST3K during its run on the Sci-Fi Channel and represented one of the better known movies to appear on the show.

Although the original strongly implied that the creature had been killed, two scientists attempt to capture a very much living gillman with the help of the captain from the first movie. The scientists stun the creature by tossing dynamite into the lagoon and then make the common monster movie mistake of transporting a vicious prehistoric creature into the modern world.

Once secured in a Florida oceanarium, the creature is studied by animal psychologist Clete Ferguson (a very bland John Agar, who was much more entertaining in The Brain from Planet Arous (1957)) and ichthyologist Lori Nelson (Helen Dobson). The bulk of the movie is spent on the developing romance between Ferguson and Nelson, which turns the creature into a secondary character. Watching two boring characters fall in love is not what I want out of my monster movies.

The creature eventually escapes, kills a few people, and kidnaps Lori, resulting in a very dull manhunt (fishhunt?). Revenge of the Creature would simply be mediocre if it weren't for the fact that its predecessor is one of the most iconic and memorable monster movies of the '50s. Mike and the 'bots do a pretty good job, but it's hard to make fun of a movie that's dull and predictable rather than outright bad.
C+

Kitten with a Whip (1964) (from MST3K Volume XXV)
A movie called Kitten with a Whip should not be as bland as this one is. Ann-Margret plays Jody; a young woman who breaks into the home of senatorial-hopeful David Stratton (John Forsythe). Jody claims that she's on the run from an abusive step-father and Stratton takes pity on her. Although he goes out of his way to keep the girl's presence in his home a secret (his wife is out of town and he doesn't want any sort of scandal to hurt his political career), Stratton buys Jody a new outfit and pays for her bus ticket to a relative's house.

Almost as soon as he has the girl out of the house, Stratton discovers from a news report that Jody had actually escaped from a juvenile detention center after stabbing the matron. Soon Jody is back at his house and is using the threat of scandal to manipulate him. Eventually Jody is joined by three of her friends: a nondescript girl, the girl's boyfriend who has a penchant for violence, and another young man who comes across as an oddly philosophical beatnik (nothing the beatnik says makes any sense, but he was easily my favorite character).

The group ends up in Tijuana where the relationship between Jody and her friends breaks down, David's lame attempts to get away from the group show him to be completely inept, and the plot is neatly wrapped up with a deus ex machina ending.

Mike and the 'bots try their best, but I actually found that much of the movie itself is funnier (unintentionally) than some of the jokes made by the Satellite of Love's crew. Ann-Margret's behavior throughout the movie is completely bizarre and comes across as humorous rather than disturbing while the beatnik's gibberish sounds more like what adult scriptwriters thought the era's youth talked like.
C

Mighty Jack (1968/1986) (from MST3K Volume XXII)
Like Time of the Apes, Mighty Jack is another product of Sandy Frank's chainsaw. The Japanese TV series Maiti Jakku originally ran for 13 episodes in 1968. Eighteen years later, Frank took the first and sixth episodes of the series and combined them into a feature-length movie. This explains the sudden shift in plot between the first and second halves of the film.

Sometime in the future, an international peacekeeping group that seems extraordinarily understaffed uses its flying submarine(!), "Mighty Jack", to fight a vast terrorist organization known only as "Q". The first episode half of the film focuses on the kidnapping of an agent and his rescue by two of the Mighty Jack's officers. (After some friction between the agent and the officers, it's revealed that the rescued gentlemen had been designated as the new commander of the submarine.) The second half of the film deals with unmeltable ice that will (inexplicably) allow Q to take over the world.

Joel and the 'bots make Mighty Jack just barely watchable.
C-

King Dinosaur (1955) (from MST3K Volume XXIII)
Although I love MST3K, I'm not always a fan of the early episodes. In the few first season episodes I've seen, the jokes are few and far between and are often little more than random asides or comments. It seems that MST3K's creators originally intended for the audience to laugh at the inherent absurdity of the movie rather than at what was being said by Joel and the 'bots. Apparently, this approach didn't last beyond the first season since I was pleasantly surprised at how funny Joel and the 'bots are during this second season episode (although this might have something to do with how bad the movie is). I must admit, though, that many of my favorite episodes are from the final few seasons of the show when it was easy to miss a good deal of a film's dialog thanks to the MST3K team's rapid-fire comedy.

A look at King Dinosaur's poster may suggest that it's a halfway entertaining film. However, the seasoned b-movie viewer knows all too well that it was a common practice of filmmakers to produce a poster before the story was developed in order to drum up studios' interest in a film. Only when financial backing was obtained did the filmmakers bother with such things as a plot, a script, actors, etc. After seeing King Dinosaur it's obvious that the only reason this cinematic abomination exists is because of a passable poster.

Through a drab narrator who isn't heard from again once the main characters are introduced, the audience learns that scientists have discovered a new planet called Nova. After watching a long sequence of stock footage, we're shown vignettes of our protagonists: four experts (two men and two women) who are to be sent to the new planet. Mere minutes into the film the four explorers leave Earth via stock footage of a V-2 rocket.

Apparently each of the two male crew members has paired off with a female crew member by the time the rocket reaches Nova. Heck, the first couple on the planet's surface are actually holding hands. Since we saw none of the voyage and don't know anything about the crew's interaction during that time, this display of affection is just odd.

The crew explores the planet in typical '50s b-movie fashion; e.g., subjecting us to interminable hiking sequences that make no real attempt to entertain the audience, shooting any animal that looks even remotely threatening, and handling any other animals and plants without any concern for disease or toxins. And despite the fact that the women are supposed to be accomplished scientists, they're prone to irrational behavior and hysteria (but at least no one asks them to make the coffee). Eventually their explorations reveal a nearby island that one of the scientists insists on visiting.

While the mainland is populated mostly by animals that are identical to those on earth (snakes, alligators, owls, etc.) and the random giant insect (which is shot, naturally), the island turns out to be dominated by "prehistoric" creatures and "dinosaurs". The most aggressive of these is called "King Dinosaur" by one of the crew and is humorously said to resemble Earth's Tyrannosaurus Rex (I'll take his word for it, but it looks like a giant iguana to me). While two crew members huddle in a cave, the "Tyrannosaurus" <*snicker*> ends up fighting a giant alligator and an enormous lizard.

The other two crew members eventually come to the aid of their friends and the quartet makes a run for it while being pursued by the big reptile. They leave behind an atomic battery which can also be used as an atomic bomb(!). Racing against the clock, our dimwitted heroes paddle towards the mainland and find shelter immediately before the bomb goes off. As a mushroom cloud rises into the sky, King Dinosaur gives us this exchange:
Crewman 1: "Well, we've done it."
Crewman 2: "Yeah, we sure have done it: brought civilization to Planet Nova."
Now, one would expect that the latter line be delivered in an ironic tone since setting off nuclear weapons shouldn't be the defining characteristic of civilization. But given how clueless the whole production is, I have to believe that the filmmakers were actually serious; that they really believed that nuking the indigenous life of a newly discovered planet was actually part of civilizing it.

And I feel compelled to say something about how King Dinosaur treats its live animals. I'm not really an animal lover, and I don't have too many problems with a movie depicting fictitious violence occurring to an animal, but I certainly have a problem with the genuine cruelty shown during the dinosaur fight scenes. The iguana playing the "Tyrannosaurus" and a juvenile alligator or caiman were agitated to the point of attacking each other for this film. Later, the iguana and another large lizard were also pitted against each other. At the end of each fight scene, the loser is shown covered in blood (the movie was shot in black and white so it's hard to tell if the blood was real) and disturbingly still. Either the animal was heavily sedated or it had actually been killed. Given what the filmmakers had already inflicted on the creatures, I wouldn't be surprised if it was the latter. A lousy movie like King Dinosaur was definitely not worth either animal's life.
D-

Friday, December 21, 2012

Christmas Again

The Annual Christmas Diatribe
Today was my last day of work before our company's holiday shutdown. Apparently it was realized years ago that too many employees take vacation during the week between Christmas and New Year's for the facility to be effective. The shutdown consists of three paid holidays (Christmas Eve, Christmas, and New Year's) with four mandatory vacation days in between.

While being mostly alone in the office and left to my own thoughts, I started thinking about what I should write for my annual "Happy Holidays vs. Merry Christmas" screed. I was going to mention that Happy Holidays is an exclusive rather than an inclusive phrase. That is, it isn't truly a greeting for an amalgamation of holidays but rather a counterfeit that's clearly intended to replace "Merry Christmas". For example, I've often noticed that Menorahs (which are explicitly religious symbols, as opposed to the Christmas tree) and "Happy Hanukkah" are allowed to stand proudly (which they should), while the very word Christmas has become verboten (many a city's official Christmas tree has instead been given the absurd title of "Holiday Tree").

I was even going to bring up how the attempt to phase out the word "Christmas" seems downright Orwellian. In George Orwell's 1984, the Party attempts to control citizens' thoughts through "Newspeak"; a language that supposedly seeks to eliminate "unnecessary" words but is actually intended to abolish "incorrect" concepts from the people's vocabulary and encourage "correct" (i.e., Party-approved) thinking.

Lo and behold, it turns out that I already wrote this diatribe last year:
However, a lot of us don't see the proliferation of "Happy Holidays" as an inclusive practice, but as one that has been deliberately and successfully pushed by certain culturally and politically influential entities to be exclusive of Christianity or any of its outward trappings. It represents one of the earliest and most subtle attempts of the militantly secular (and often explicitly anti-Christian) to strip Christmas of its meaning and origin. Note that no other widely celebrated holiday is considered so unacceptable by the purveyors of political correctness that it is being stripped of its name in a manner that would make Orwell's Ministry of Truth proud.
Well, on to the next topic then.

Elf on the Shelf is Creepy
My wife, a big Pinterest fan, recently introduced me to the concept of the Elf on the Shelf. Apparently the idea is that a family keeps an elf doll in their home during the days leading up to Christmas. This doll is Santa's own little informant and tells the jolly fat man whether or not the children should be on the naughty or nice list.

The official site for Elf on the Shelf says that the elves like to play games with the family, often by hiding in different places throughout the house. Some of the more creative people on Pinterest have also added mischief and pranks to their elf's repertoire.

Although this seemed interesting at first, it got weirder as I thought about it. First of all, the idea of having one of Santa's agents spying on you is a bit too "Big Brother" for me (speaking of Orwellian...). "Dear St. Nick: I'd like to skip the presents this year and keep my privacy. Please call off your spy."

Second of all, look how creepy this elf is:

Oops, wrong elf. I bet he would keep the kids in line, though.

"I can see into your soul"

Sure, it looks cute at first. But imagine this creepy little thing scurrying around your house. It could be watching you at this very moment... and judging you.

I'm sorry, but the magical and/or possessed doll is a horror staple. (Do we all remember the Twilight Zone's Talky Tina? "My name is Talky Tina and I don't think I like you.") And how does this elf doll become magical? According to the website:
The tradition begins when Santa sends his scout elves out to Elf Adoption Centers. Waiting for their families to bring them home, these patient elves hibernate until their family reads The Elf on the Shelf, gives their elf a very special name, and registers their adoption online. Once named, each scout elf will receive its Christmas magic and become a part of the family’s Christmas each and every year.
So, you have to read the book, name the elf, and register its adoption online for it to get its Christmas magic? Again, the stories I'm familiar with have taught me that reading a book to bestow life on something never turns out well, although The Elf on the Shelf doesn't seem like the typical eldritch tome of forbidden lore needed for this kind of thing. Now maybe if it was called The Necronomicon of St. Nicholas and was bound in human skin... Anyway, giving it a name makes sense, since that's often part of bringing an unnatural horror to life, but why do you also have to register the adoption online to finish the process? I really can't see online registration as being the key to unlocking magical powers. And why would you deliberately grant magical powers to a being whose sole purpose is to spy on you?

The whole thing just seems wrong to me. However, if Bride of Atomic Spud decides to get one next year, you better believe that I'll take advantage of all its inherent creepiness and our children will know true terror... uh, I mean the magic of a new Christmas tradition.

A Christmas tradition... of terror.

Friday, November 23, 2012

Movie Review: Son of Frankenstein (1939)

[Note: Once again, the review of this 70+ year old movie contains spoilers]

Son of Frankenstein represents the third of Universal Studio's Frankenstein films and the final appearance of Boris Karloff as the Creature. In the first film, Frankenstein (1931), we saw the creation of the monster by Henry Frankenstein (Colin Clive) in his laboratory in an abandoned medieval watchtower and the Creature's subsequent rampage. The Creature is believed to be killed at the end of the first movie as the windmill he escapes to is burned down by a torch wielding mob. The first sequel, The Bride of Frankenstein (1935), begins while the wreckage of the windmill is still smoking. The Creature, which survived the fire when he fell into a cistern below the windmill, immediately begins a second, much more subdued rampage. Eventually, Frankenstein's creation gains a friend in the form of a blind hermit. The Creature learns to talk and, at the prompting of would-be monster maker Dr. Pretorius (Ernest Thesiger), demands that Frankenstein build him a companion. The monster-making is a success while the matchmaking is not. After telling his creator to leave and save himself, the Creature declares "we belong dead!" before throwing a switch that overloads Frankenstein's equipment and destroys the tower. This of course kills the Creature...

Well, actually it doesn't. And, to top it off, in this second sequel the Creature is no longer capable of speech. These are the biggest qualms I have with Son of Frankenstein. As much as I disliked the first half of The Bride of Frankenstein, once the monster learns to talk the film takes a sharp turn and becomes the film it should have been. The final scene of the first sequel is absolutely perfect and is a highpoint of classic cinema. Then Son of Frankenstein comes along and undoes all the good stuff. The only thing carried over from The Bride of Frankenstein is the exploded tower located within easy walking distance of Castle Frankenstein... wait, what? In the previous movies the Frankenstein family had a nice home in town. Henry Frankenstein deliberately chose the watchtower as the site of his laboratory for its remoteness. Why do they suddenly have an ancestral castle on the same grounds as the ruined tower? This latter inconsistency doesn't bother me as much as the fact that Son of Frankenstein effectively ignores all the plot and character development of the preceding film, but it is a bit distracting.

Anyway, the movie begins with a meeting of the town council of Frankenstein (the town is apparently named after the barons' family now). The councilors are concerned about the fact that Baron Wolf von Frankenstein (Basil Rathbone), son of the deceased Henry Frankenstein, will soon arrive with his family to claim Castle Frankenstein. The townsfolk haven't forgotten about the death and horror that Henry's creation brought to their village and the name Frankenstein is now a curse among them. When the young baron and his family get off the train, they're given a cold welcome by the locals. Frankenstein attempts a lame apology, but it's obvious that he admires his father's work.

It was at this point that I realized that, deliberately or not, The Bride of Frankenstein's awkward attempt to shift the era in which the story takes place works to Son of Frankenstein's advantage. The original film appeared to be set in the year in which it was filmed (i.e., the early '30s) while the first sequel moved the story back to what seemed to be the late 1800s. The events of Frankenstein delayed the wedding of Henry Frankenstein and Elizabeth until immediately before the creation of the Bride in The Bride of Frankenstein. However, the protagonist of the second sequel is Wolf von Frankenstein; the adult son of Henry Frankenstein who is married and has a young son of his own. The clothing and automobiles indicate that this sequel takes place in the '30s, which could only be the case if the events of The Bride of Frankenstein were indeed meant to occur decades before the movie was filmed.

Also interested in Wolf von Frankenstein's arrival is Ygor (Bela Lugosi). As I mentioned in my review of Frankenstein, the only hunchback present during the creation of the first monster was Fritz, who was killed shortly thereafter. Ygor had also been in the grave robbing business until he was convicted and hanged for it. Although the hanging broke his neck and he was pronounced dead, the now-deformed Ygor eventually revived. Since he was hanged as sentenced, and since he had been declared dead, the authorities decided that he should simply be considered dead. Rejected, Ygor began to lurk around the then-abandoned Castle Frankenstein and the ruined watchtower, moving at will throughout the buildings thanks to a series of secret passages. He continues to hide on the grounds even after the Frankensteins move into the castle.

As a medical doctor and as the scientist's son, Wolf von Frankenstein can't help but to be fascinated by Henry Frankenstein's work. However, he has no serious intention to continue his father's legacy; a fact the townsfolk don't believe for a moment. The kindly Inspector Krogh (Lionel Atwill) begins to visit the castle, ostensibly to offer the family his protection in case they have troubles with the villagers. This is at least partially motivated by the fact that six prominent citizens of the town have died recently under mysterious circumstances; the townsfolk blame the supposedly dead monster. However, Krogh eventually makes it clear that there will be no monster-making on his watch. Frankenstein, still eager to defend his father's reputation, challenges the Inspector to list a single confirmed atrocity committed by the Creature. This proves to be a mistake; the Inspector is missing his right arm due to an unfortunate childhood encounter with the monster.

Not long after settling into the castle, Frankenstein investigates the ruins of his father's laboratory. He notes, among other things, that a pit of boiling sulfur was exposed when the watchtower exploded (plot point!). Also noteworthy is the presence of the skulking Ygor, who has need of the services of a Frankenstein with a medical degree. He takes the young baron into the underground chamber where Frankenstein's father and grandfather are buried. Ygor leads him to the back of the chamber where his sick friend lies. I'll give you three guesses as to who Ygor's friend is.


That's right; Ygor's friend is the not quite dead Creature. The monster had survived the watchtower's explosion and had remained on the premises for years until Ygor found him. He had recently fallen into a coma after having been struck by lightning. The statement that the Creature had been "hunting" at the time of the accident, Ygor's suspicious behavior, and the fact that Ygor is played by Bela Lugosi, indicate that their relationship may not be based on a simple need for mutual companionship.

Eager to learn more about the "miracle" that his father achieved, Frankenstein uses a tarp as a makeshift roof and begins to study the comatose monster in his father's old laboratory with the aide of his faithful butler and lab assistant, Benson (Edgar Norton). Even while unconscious, the Creature's blood pressure is three times higher than normal, his heart rate is incredibly high, and the two bullets in his chest seem to have little effect on him. The Creature's physiology proves to be superhuman at the cellular level, as well. Eventually, Frankenstein attempts to jump start the monster with a jolt of electricity. When this fails to revive the Creature, Frankenstein declares that nothing more can be done.

When Inspector Krogh visits again, Frankenstein is clearly nervous and chooses his words carefully; no, he's not been making monsters in his father's laboratory (it's technically true since he's actually trying to wake up a preexisting monster). A visit from Frankenstein's son, Peter (Donnie Dunagan), offers the baron an excuse for breaking off an uncomfortable line of questioning... well, at least until Peter starts talking about the giant that visited him in his room. The giant seemed friendly enough so the boy gave him a picture book. Frankenstein, visibly disturbed, excuses himself and claims that he has to get back to an experiment (which is technically true, I guess).

The doctor arrives in an empty laboratory where the comatose monster is noticeably absent. Frankenstein pockets a knife and is starting to prepare some sort of chemical concoction (a poison or a tranquilizer maybe?) when the Creature arrives. The monster is clearly confused and disturbed. He half-heartedly begins to strangle his creator's son until Ygor arrives and calls the monster off. Frankenstein, realizing that the Creature obeys only Ygor, tells him to keep the monster in the tower until the doctor can find some way to fix his mental derangement. In Ygor's estimation, however, the monster's current condition is perfectly acceptable.

As the astute viewer may have guessed, Ygor has been using his influence over the monster to exact his revenge on the jury that sentenced him to be hanged. Six are already dead and two more are scheduled to meet Ygor's friend. The townsfolk begin to get restless when those two are finally killed. To make matters worse, Benson disappeared after visiting the watchtower and hasn't been seen since the night of the most recent murders. While Frankenstein confronts Ygor about the dead jurors, Inspector Krogh manages to question Peter while his father is away. Peter tells the Inspector that the giant visited him again and gave him a watch. The dedication inside the watch cover shows that it belongs to the missing butler.

Before Frankenstein can send his wife and son off to Brussels (supposedly for nothing more than an innocent vacation), a mob gathers at the gates of Castle Frankenstein. Inspector Krogh makes yet another visit and delivers the news that the mob has agreed to disperse if Frankenstein is arrested. The Inspector allows himself to be delayed in his duty, knowing that Frankenstein is not directly involved in the murders but suspecting that the doctor knows a lot more than he claims. Frankenstein declares that Ygor is somehow involved and vows to throw him off his lands. While the baron rushes off, the Inspector finds the secret passageway in Peter's room that has allowed the Creature to visit the boy. Within the passage is Benson's dead body.

Ygor attacks Frankenstein the moment he enters the watchtower. The doctor came prepared, though, and the man who survived the gallows doesn't survive the bullets put into his chest (or maybe he does; Ygor returns in the third sequel). Almost as soon as Frankenstein leaves, the Creature arrives to find his friend dead and cries out in despair. While destroying the laboratory in anger, he happens to see the picture book Peter gave him earlier. His thoughts turning to revenge, the Creature uses the secret passage to enter Peter's room and kidnap him.

The Creature takes Peter to the watchtower and very nearly throws him into the boiling sulfur pit. However, as the only living being that has shown him any kindness, the monster finds that he can't bring himself to kill the boy. When Krogh shows up, the Creature becomes violent and attacks the Inspector. He manages to rip off Krogh's fake arm and gets a few bullets in the chest in return. The hot lead fails to slow the monster. Frankenstein has more success when he grabs hold of a rope and swings himself into the Creature, knocking him off balance and causing him to fall into the boiling pit. Thus the Creature is finally destroyed... or not (Lon Chaney Jr. replaces Boris Karloff in the role when the Creature returns in The Ghost of Frankenstein (1942)).

With the apparent destruction of the monster (you'd think they'd realize by now that a monster isn't really dead if there isn't a body), Wolf von Frankenstein finally restores the family name by granting the castle and its grounds to the town.

I'm torn on this movie. Unlike its predecessor, it's consistently good. I much prefer Basil Rathbone's Wolf von Frankenstein to Colin Clive's Henry Frankenstein, Lionel Atwill's Inspector Krogh makes for a good secondary hero, and I enjoyed every minute that Bela Lugosi was on the screen. Even though Boris Karloff's creature can be a murderous brute, he still manages to earn some sympathy. The film doesn't even inflict any odious comic relief characters on us (I still hate the damage that Minnie did to the first sequel). And yet I can't stand that everything good about The Bride of Frankenstein has been undone or ignored.

Without explanation, all the Creature's character development from the previous movie has been wiped away, relegating him to the role of superhuman menace that he had in the original film. The confused mute that we see in Son of Frankenstein might as well have just crawled out of the ruins of Frankenstein's burning windmill. Only the shattered remains of the watchtower laboratory remind us that a despairing Creature once proclaimed "we belong dead!" before trying to end his and the Bride's unnatural lives. I was genuinely disappointed to realize that the Creature may have survived to see another film, but we had lost the powerful character Boris Karloff gave us in the The Bride of Frankenstein.
B

Thursday, November 15, 2012

Movie Review: Avatar (2009)

[This review contains mild spoilers since the movie's huge box office numbers suggest that I might be one of the last people to have seen it.]

After having depleted the Earth and effectively destroyed its biosphere, humanity has spread to the stars in search of natural resources. By the year 2154 the Resources Development Administration (RDA) has begun to heavily mine Pandora, a rain forest-covered moon orbiting the gas giant Polyphemus. The mineral that most interests RDA is unobtanium; an extremely rare element with vaguely defined properties. (The more common spelling of this frequently recurring fictitious element is "unobtainium".)

Unfortunately for RDA, Pandora is also inhabited by a sentient species called the Na'vi, a clan of which lives inside an enormous tree (simply called "Hometree" by the natives) that grows over some of the richest deposits of unobtanium. Irreconcilable differences between the Na'vi and humanity have led to the failure of all previous attempts to negotiate with the large blue natives. Dialogue early in the film suggests that the trigger-happy security force lead by Colonel Miles Quaritch (Stephen Lang) is to blame for much of the difficulty.

In a final attempt to relocate the natives relatively peacefully, RDA has brought in a group of scientists to carry out the Avatar Program. An avatar is an artificially grown Na'vi-human hybrid that is controlled remotely by the human whose DNA was used in its production. During the connection, the operator essentially becomes the avatar while remaining completely oblivious to his or her human body that remains in the operator's booth. The use of avatars not only allows the scientists to more easily explore the moon (the fauna is highly dangerous and the atmosphere is unbreathable for humans), but it also facilitates interaction between humans and Na'vi. The head of the Avatar Project, Dr. Grace Augustine (Sigourney Weaver) briefly ran a school among the aliens that succeeded in teaching English to a surprising number of them. Although the avatars are very similar to the Na'vi, they're different enough that the aliens readily recognize the "dreamwalkers" (the use of human-style clothing doesn't exactly make for great camouflage, either). Augustine's time among the aliens has earned her some of their trust, but most see the avatars as unnatural, soulless creatures.

Our protagonist is paraplegic ex-marine Jake Sully (Sam Worthington), who lost the use of his legs in the line of duty. Unlike his fellow avatar operators, who are scientists that have studied Na'vi language and culture extensively, Jake was chosen merely because his scientist twin-brother was murdered shortly before he was to leave for Pandora. Jake may not be a highly trained scientist, but the fact that his DNA is identical to that of his brother means that his avatar won't go to waste.

Sully arrives at Pandora after spending the multi-year trip in cryosleep. Augustine thinks Sully is another dumb gunslinger while Colonel Quaritch sees him as someone who can get inside Na'vi society and serve as an intelligence source. It's revealed that RDA intends to bulldoze Hometree relatively soon in order to get to the unobtanium desposit. The RDA administrator, Parker Selfridge (Giovanni Ribisi) and Colonel Quaritch want Sully to convince the aliens to leave the tree willingly, but the bulldozers will be coming whether they leave or not.

Although Augustine gives Sully the dirty job as the team's bodyguard, the ex-marine is just happy to be able to walk again through his avatar. During his first mission, though, Sully is separated from his group when he's chased by a predator. He eventually loses the creature but becomes thoroughly lost himself. While wandering in the jungle, a female native sees him from a distance and begins to draw her bow. The only thing that prevents her from killing him is a feathered type of seed that lands on the tip of her arrow. She begins to follow him at a discreet distance.

That night, Sully's avatar is attacked by hyena-like predators. Just as he's about to be overwhelmed, the female Na'vi, Neytiri (Zoe Saldana), comes to his rescue. Sully tries to thank her, but Neytiri is disgusted that Sully's clumsiness brought the predators to him and made it necessary to kill them. Sully insists on following her anyway, which Neytiri tries to prevent until Sully becomes surrounded by the odd seeds. The seeds turn out to be from a sacred tree and their presence is taken as an omen by Neytiri. She takes Sully to meet her clan (she just so happens to be the daughter of the chieftain) where she is ordered to teach him the ways of the Na'vi to see if the human's "insanity" can be cured.

Sully starts to sympathize with the Na'vi and falls in love with Neytiri. He also learns that the Na'vi's worship of a nature goddess they call Eywa isn't merely native mythology; all plant and animal life on Pandora is neurologically linked, with the moon's trees acting as a type of neural network. Eywa is effectively the collective consciousness of the world's biosphere. Thus enlightened, Sully eventually proves his worthiness to the clan and is adopted into it. When the bulldozers finally come, Sully attempts to disable them and ends up making an enemy of Colonel Quaritch. Sully is allowed one more chance to inhabit his avatar in order to attempt some last minute negotiations with the clan, but his subsequent failure gets him branded as a traitor by both the humans and the aliens. As Hometree burns, Sully's avatar is left unconscious on the forest floor and his human body is thrown in the brig. A daring rescue puts Sully back in a hidden avatar operator's booth. When the Na'vi's trust is regained, Sully organizes a resistance to his former employers.

Let's go over the good stuff first:
For starters, Avatar doesn't commit the unpardonable movie sin; i.e., it isn't boring. I actually enjoyed the movie quite a bit. James Cameron and Weta Digital are justly credited with creating one of the most visually impressive films ever, with nearly flawless CGI and motion capture effects. Pandora's animal and plant life look amazing while the design of the human technology is impressive in its own way. As soon as I saw the RDA's Amplified Mobility Platform walkers (which look like they stepped straight out of Warhammer 40,000), I immediately wanted one. (Note to filmmakers: if you make your villains' weapons cooler than your heroes', the audience might want to identify with the bad guys.)

Certain sci-fi elements are also interesting. The Na'vi's faith in Eywa and their worship of trees are obviously meant to be analogous to the various beliefs, whether literal or figurative, of a variety of ancient religions and of many environmentalists. I don't share those beliefs, but I'm a sucker for any concept wrapped in a good sci-fi package. Once the mythology is stripped away and it's revealed that Pandora's biosphere is linked in a way that Earth's never was, even I can understand the Na'vi's tree hugger mentality. Hidden in what appears to be a long braid, each member of the Na'vi has an exposed nerve bundle that corresponds to similar bundles on Pandora's other animals. When these bundles come into contact, the Na'vi and the animals form a mental bond. The bundles can even be used to link with Pandora's trees. One particular tree, the Tree of Souls, contains the memories of generations of Na'vi, which the living natives can access.

Obviously the Na'vi refuse to allow the humans to harm the trees because they're an essential part of the moon's linked biosphere. This is particularly true of Hometree since it's a major node in the network. Later in the film it's implied that the world's high degree of biological interconnectivity has given rise to a real intelligence that the natives know as Eywa. And just as the bodies of terrestrial creatures can muster antibodies to protect themselves from infection, Eywa is apparently able to direct the various life forms of which it's composed to defend against the human invaders.

Now for the film's weaknesses:
Avatar certainly has a lot of eye candy and several interesting ideas for sci-fi buffs. Unfortunately, like the Star Wars prequels, a lot of effort went into the visuals and general ideas and not quite as much into the plot or the characters. When I saw the first trailers I thought, "Oh, so Cameron made Dances with Wolves... In Space!" Now that I've seen the movie I realize that my first impression was pretty accurate. For all its sci-fi window dressing, the story of Avatar has already been done and has been done better. The movie is predictable to the point of absurdity. This problem is most eloquently summarized by Eric D. Snider: "Once the basics have been established and the story starts moving, you could stop the film at any point, guess what’s going to happen next, and be right almost every time."

Much of Avatar's predictability stems from the fact that Cameron infused the film with ham-fisted anti-imperialist and anti-business messages. My problem is not necessarily that the movie has a leftward slant (conservatives have to get used to that), but that Cameron chose to present his heroes and villains in a comically stereotypical way.

The good guys are obviously the Na'vi. While the aliens' biology is interesting, their culture is not. They may look like giant blue aliens, but they're essentially a generic and idealized race of Native Americans... in space! At least the Native Americans in Dances with Wolves (1990) were portrayed as real people; much of that movie revolves around the conflict between the Sioux and Pawnee tribes. In Avatar there appears to be no rivalry between the various tribes of Na'vi. All was peace and love among the Na'vi until the eeevil humans arrived.

And then there are the villains. Our first view of the RDA complex might as well have had SYMBOLISM flashing in big letters across the screen. The drab facility has huge refinery-style smokestacks belching smoke and flame into Pandora's blue sky. This scene makes little sense given that it's set in the year 2154 when humanity has the capability of interstellar travel. Is RDA actually supposed to be using fossil fuels? If so, why are the emissions of this 22nd century facility worse than those of modern facilities? Is RDA supposed to be like one of those ridiculous villains from the Captain Planet cartoon series who deliberately pollutes?

Then we see how RDA is organized, with Selfridge acting as the nominal administrator while the head of security, Colonel Quaritch, serves as the de facto authority. RDA might as well be called "Military-Industrial Complex, Inc." Both Selfridge and Quaritch are callous individuals who care little for the natives' lives, let alone their land rights. Selfridge actually calls the Na'vi "fly-bitten savages", although he occasionally has the decency to look uncomfortable with the thought of killing them outright if they don't relocate. Quaritch, on the other hand, is downright eager to send his army directly into Hometree. If Avatar had been made during the golden age of film, the climax would have seen Neytiri tied up and about to be run over by a slow moving bulldozer while a fiendishly chuckling Colonel twirled his long black mustache.

James Cameron completely stacks the deck by giving us utterly irredeemable two-dimensional villains. The movie tries to convince us that Sully's change of allegiance is a hard decision, but it's an obvious choice for anybody with a hint of conscience. Cameron's Na'vi are the noblest of beings while RDA's administrators are motivated by pure, unadulterated greed. I have to wonder if Cameron or the makers of tripe like Captain Planet really believe that businessmen and corporations are so cartoonishly evil. Does Cameron even know where the plastic, metal, silicon, and electricity that make his movies possible come from? It's the height of hypocrisy for someone like Cameron to praise a culture such as the Na'vi's and deride the modern lifestyle when he owns an 8,272 square foot mansion. That's a mighty big glass house to be throwing stones in.

What Cameron's story really needs is moral complexity as well as a true dilemma for the protagonist. Sci-fi and Fantasy writer Orson Scott Card excels at this. While his novels often have bad guys, Card always portrays them as human beings who do bad things rather than as caricatures that the reader is expected to reflexively hate. At the same time, his heroes have realistic flaws or weaknesses. Often the conflict between Card's characters or societies stem from misunderstandings or unfortunate circumstances rather than from evil intentions or actions.

Avatar could have been so much better if RDA's personnel weren't so comically evil and the conflict between the Na'vi and the humans were more realistic. A much more nuanced version could have gone something like this:

RDA has established itself on Pandora in order to mine unobtanium. Earth is a dying world and the rare energy-producing mineral may very well be its final hope. In this version, however, money is an incentive but not the primary motive; Administrator Selfridge is proud of his role in trying to save mankind. Unfortunately, his concern for his own species has made him insensitive to the rights of the Na'vi and the health of Pandora. Recent communications with Earth suggest that circumstances there are worsening. RDA's schedule has thus been shortened since any unobtanium will require nearly seven years' worth of travel to reach Earth. 'Desperate times call for desperate measures' has become the administrator's motto.

Colonel Quaritch is no longer the mustache twirling villain but a career soldier who follows the civilian authority (in this case, Selfridge) and generally keeps his opinions to himself. Like Selfridge, he understands the importance of the mission to humanity. To him, the Na'vi represent a threat to the success of that mission. He takes no pleasure in the thought of displacing the Na'vi and, having an extensive knowledge of military history, recognizes the parallels between his current assignment and the notorious Trail of Tears. However, human civilization, to which he owes his loyalty, faces an existential crisis. In addition, Quaritch values his men and sees their safety as his responsibility. During his time on Pandora, the Colonel has become embittered by the losses his force has suffered from attacks by Na'vi clans.

The Na'vi of this revised Avatar remain self aware and retain their nature-worshiping culture. However, the film would more fully consider how the Na'vi would be affected by developing on a world where all plant and animal life are interconnected. Eywa, the super-consciousness formed by that interconnectedness, permeates their conscious and subconscious minds. Although capable of speech, so much of the beings' language is dependent on non-verbal communication through Pandora's neural network that to reach a true understanding with humans is nearly impossible. Although they can seemingly speak the same language, and despite RDA's good-faith efforts to communicate with them, humanity is utterly alien to the Na'vi and vice versa. This leads to frequent conflict and has made Selfridge and Quaritch even more desperate.

As RDA's scientists begin to study Pandora through their avatars, they become aware of the presence of the super-consciousness. Jake Sully's brain is more sensitive to Eywa and he begins to better understand the Na'vi's point of view, especially as he spends time with Neytiri. Even more importantly, he understands that RDA's actions could seriously damage Pandora's unique biosphere and, by disrupting the super-consciousness, devastate the Na'vi physiologically as well as culturally. Given the choice between obtaining a mineral that might help humanity, whose irresponsibility landed it in its current situation, and preserving a vibrant culture that still has a future, Sully chooses to side with his adopted species. The humans' desperation results in a large scale conflict with the natives and Sully must fight against his own people to preserve the Na'vi long enough to reach some sort of accord.

I have no idea whether a more balanced take would have been as popular as what Cameron delivered. By the end of Cameron's movie, just about any viewer will find himself cheering on the Na'vi as they kill the human invaders. A version in which even the villains have flawed but understandable motives would make every Na'vi and human death a tragedy. I'm not sure if that would have sold more tickets, but I think it would have made the story a lot more evenhanded and convinced many viewers to think of Avatar as something more than just eye candy.

But I have to admit that I look forward to the sequels.
B-

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